I ship games

Senior Game Programmer who jumps into any system—multiplayer, tools, UI, optimization, whatever's needed. I rescue troubled projects and make things work.

About Me

I've spent over 6 years turning "it's impossible" into "it shipped."

My journey started with an internship on Epic Chef, where I learned that great games are built by teams who sweat the details. Since then, I've stayed through a team collapse to become lead on Hometopia, rescued Fleet Commander: Pacific when the previous developer left, and built narrative tools that let writers focus on stories instead of code.

What drives me? Solving problems—any problems. A lag spike that needs smoothing. A codebase that needs untangling. A tool that could save the team hours. I'm a generalist at heart, happiest when I'm jumping between systems and making things work.

Based in Badajoz, Extremadura, Spain, I work with studios worldwide. Whether you need someone to rescue a troubled project, build something from scratch, or just get things shipping—I'm your person.

Ignacio María Muñoz Márquez - Senior Game Programmer

What I Work With

Unity Godot Gameplay Systems Multiplayer Tools & Pipelines UI/UX Performance

Quick Stats

Shipped Titles
4
Years Experience
6+
Platforms
PC, Console, Mobile

Services

Need help shipping?

I offer focused engagements for teams who need problems solved. Rescue a troubled codebase, build a prototype, fix that bug no one else can find, or just get more hands on deck to ship on time.

No long-term commitments required. Just results.

What Clients Say

Trusted by teams that ship

Ignacio is an absolute top-tier engineer. He stepped into a sprawling, preexisting codebase and identified major issues in the architecture, then skillfully refactored and optimized the code. He's a creative problem solver who has a deep understanding of the many facets of game development. He's communicative, insightful and an excellent mentor for other devs. Always with a positive attitude even when times get tough, Ignacio is a clutch team member and I'd jump at the opportunity to work with him again.
Carl Ahlund
Carl Ahlund

Senior Game Designer, Hometopia Inc.

I worked with Ignacio when he was my tech lead, and I couldn't have asked for a better leader and mentor. He fostered an environment that allowed me to learn and grow by taking the time to discuss tasks with me and review my architecture before starting, then trusting me to execute while being available to provide support and advice. As an engineer, Ignacio is knowledgeable, efficient, and dedicated. He is a major asset to any team or project that he is a part of.
Joy Zhang
Joy Zhang

Software Engineer & Game Developer, Hometopia Inc.

Ignacio is someone you can truly count on. He not only codes efficiently, but also fixes problems you didn't even know existed. He knew when ideas could or couldn't be implemented within the project's constraints, and clearly explained the trade-offs. Ignacio is extremely proactive and an amazing leader, always thinking of new ways to improve code quality, workflows, and team communication.
Caroline Jacomini Conde
Caroline Jacomini Conde

Environment Artist & 3D Illustrator, Hometopia Inc.

Ignacio consistently writes well-structured, maintainable code. He has a clear understanding of clean architecture principles and knows how to organize systems in a way that stays readable and scalable over time. What really sets him apart is his mindset — he stays positive, approachable, and focused even when things get challenging. 11/10 would work together again.
Vladyslav Stepura
Vladyslav Stepura

Senior Unity Multiplayer & Backend Engineer, Hometopia Inc.

Need someone who can handle anything?

I jump into codebases, figure out what's broken, and make things work. Let's talk about what you need shipped.